NVIDIA and Pollen Robotics Demonstrate Microduck Robot Locomotion Training in Isaac Lab 3.0

·2026.10.22 02:58

Key point

NVIDIA, Pollen Robotics, and Hugging Face introduce a workflow to train walking policies for the Microduck robot in Isaac Lab 3.0 and deploy them via ONNX.

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Details

  • NVIDIA, Pollen Robotics, and Hugging Face released a workflow to train locomotion policies for the Microduck open-source bipedal robot using Isaac Lab 3.0 and the Newton physics engine.
  • Distributed training across 16 GPUs achieves up to 1.25M steps per second on rough terrain tasks with backlash enabled.
  • The pipeline uses RSL-RL for reinforcement learning and exports policies as ONNX files for direct deployment on the physical robot.
  • Policies are evaluated for compatibility and ranked on the Hugging Face Microduck Arena leaderboard.

Simulation and Training

  • Isaac Lab provides the robot model, scene, observations, actions, rewards, and domain randomization settings.
  • Newton's Better Actuator Models (BAM) simulate servo motor firmware, electrical limits, friction, latency, and mechanical backlash.
  • Domain randomization includes mass, friction, joint inertia, encoder offsets, battery voltage, command latency, and terrain changes.

Deployment and Evaluation

  • Trained policies are exported to ONNX format and copied to the robot via SCP.
  • The robot loads the policy using robotctl commands and monitors status via robotctl monitor.
  • The Microduck Arena on Hugging Face Spaces allows users to test policy compatibility and compare performance against other submissions.

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