AI Briefing
KO

Hunyuan3D 3x Faster

·2026.04.24 02:26

Key point

Hunyuan3D-Paint and Shape were ported to MLX/MPS for Apple Silicon, making texture generation 3x faster.

Details

Tencent Hunyuan3D-Paint (texture generation) and Hunyuan3D-Shape (mesh generation) were each ported to MLX and MPS respectively to run on Apple Silicon. CUDA-based nvdiffrast, sparse conv, BVH solver, and CPU unwrapping were replaced with Metal GPU kernels.

  • MLX texture generation is about 3x faster than MPS, with half the memory usage.
  • On an M4 Max 40c, the image-to-textured-mesh pipeline takes 3-10 minutes depending on model choice, with RAM usage of about 36GB.
  • Moving Shape generation to MLX as well is still WIP, so there's room for further improvement.
  • ComfyUI nodes and MLX weights have already been released.

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