editor: React Three Fiber-based 3D building editor with AI agent integration
pascalorg/editor
About the project
Provides an environment for directly editing 3D building models in the browser using React Three Fiber and WebGPU. Supports interactive tools for visually placing and modifying structural elements such as walls, floors, and ceilings.
Integrates with AI hosts like Claude and Codex via a built-in Model Context Protocol server. Enables workflows where agents directly manipulate 3D spatial data, such as querying scenes or validating furniture placement suitability.
Built as a Turborepo-based monorepo with modularized rendering engine, editing tools, and state management logic. Can be run as a Next.js app or partially integrated into existing React projects via npm packages to add viewer and editing capabilities.
Uses Zustand and IndexedDB to persist complex 3D scene states locally and provides Undo/Redo functionality. A local CLI allows for easy installation and management of standalone editor services and databases.
pascalorg/editor
Open-source 3D architectural editor with a local CLI, MCP tools, and practical workflows for humans and AI agents.
TypeScript
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