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Cookie Run: Kingdom Launch Retrospective

·2022.11.23 09:00

Key point

Devsisters looks back on the process of adopting a Stateful server and CockroachDB and building out Kubernetes infrastructure for the launch of Cookie Run: Kingdom.

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Details

Devsisters' Infra Cell reviews each game studio's tech stack through a Technical Environment Questionnaire, closely examining Scalability and Resiliency from an operations perspective.

In the Cookie Run: Kingdom project, two key risks were identified.

  • Operating a Stateful server: Unlike the existing Stateless structure, there was a technical challenge in operating a Stateful server based on an Akka cluster.
  • Adopting CockroachDB: They needed to secure the stability of CockroachDB, a distributed NewSQL different from the previously used Couchbase and MySQL.

Also, since 2019, Devsisters has set a goal of operating all games in a Kubernetes environment. Through Cookie Run: Puzzle World, they established a standardized infrastructure operation pattern utilizing Helm, ArgoCD, Prometheus, Thanos, and more, which served as the foundation for the launch of Cookie Run: Kingdom.

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