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The latest AI and developer news from Devsisters, with short summaries.

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Databricks Metric View Implementation Unifies Metric Definitions and Reduces Agent Costs by Approximately 50%

A case study on implementing Databricks Metric View to resolve metric definition inconsistencies between dashboards and AI agents, resulting in approximately 50% reduction in agent operational costs.

·2026.09.18 09:00

Kafka Streams k8s Migration: 80% Cost Reduction with KEDA and Consumer Lag-Based Scaling

Migrating a Kafka Streams application from AWS EC2 to Kubernetes and applying KEDA and Consumer Lag-based scaling reduced infrastructure costs by over 80%.

·2026.09.03 09:00

Kingdom Server! Tutorial

The Kingdom Server team unveiled a systematic 3-stage onboarding system for developers unfamiliar with Scala functional programming.

·2026.06.02 09:00

Devsisters Introduces JSON Schema Validation and VS Code Autocomplete for Cookie Run: Kingdom Battle Data

Devsisters built a system for automatic JSON Schema generation and VS Code integration to reduce input errors in Cookie Run: Kingdom's battle data.

·2026.05.19 09:00

Devsisters Engineering Day: Looking Back at Game Servers

Devsisters shared its game server design and operations experience at the 3rd Engineering Day.

·2025.10.30 09:00

What a Client Programmer Does at a Game Company

A client programmer is responsible not just for code, but also for tools, resources, and collaboration.

·2025.08.12 09:00

Growth Notes from a Junior Client Developer

Asking questions and keeping records, handling exceptions, and managing live resources are the core of junior growth.

·2025.07.25 09:00

Deterministic Algorithms

Making game logic deterministic ensures the same input reliably produces the same result.

·2025.07.07 09:00

Devsisters Engineering Day - Looking Back at Data

Devsisters shared the details of its 2nd Engineering Day - Data event held on May 29, 2025.

·2025.06.23 09:00

Devsisters Engineering Day: Looking Back at Infra/SRE

Devsisters shared its Infra/SRE operating principles, Kubernetes standardization, and deployment system.

·2025.04.03 09:00

How to Adapt to a New Team's Codebase: A Process of Making the Code My Own

A hands-on adaptation story of settling into a new team by learning a codebase built on Scala, ZIO, and DDD.

·2025.03.05 09:00

Devsisters' Incident Response Principles and Methods

Incidents are handled with rapid recovery as the top priority, supported by a tiering, logging, and retrospective system.

·2025.02.13 09:00

So what's the benefit of linking your account?

DevPlay account linking enables data protection and cross-game rewards.

·2025.01.21 09:00

Speeding Up Scala Compilation

Improved Scala build speed with companion objects and build pipelining.

·2024.12.17 09:00

So Why Is QA Necessary?

QA creates core value by minimizing product defects and helping facilitate smooth communication between developers and users.

·2024.11.26 09:00

How Much Revenue Are We Making Right Now?

Devsisters built a near real-time metrics pipeline guaranteeing under 10 minutes of latency to enable rapid decision-making during game launches.

·2024.11.18 09:00

Functional Programming Learned with Scala: Part 1 - Pure Functions and Referential Transparency

This explains pure functions and referential transparency, the core concepts of functional programming using Scala.

·2024.11.01 09:00

Achieving Both Performance and Productivity, the TypeScript Way

This introduces a method for boosting development productivity by dynamically implementing a frontend client for gRPC communication using the JavaScript Proxy API.

·2024.09.04 09:00

Datadog Live with Devsisters Event Review

Devsisters shared their case of using Datadog to ensure the stability of their game services and improve monitoring efficiency.

·2024.08.29 09:00

ZIO Tuning for High-Performance Implementation

This covers runtime flags, parallel processing, and Executor optimization methods to maximize the performance of ZIO applications.

·2024.08.05 09:00